Passers-by new behavior and level 5


Hi guys,

Once level 4 was done, I revamped the passers-by. Rather than walking a fixed path, they now run on a behaviour tree that randomly selects their next action, making them look more lifelike.

I finally got it working, and I’m pretty proud of it. Now they walk around, check their watches, tap their feet, and so on.

After  that, I’ve started working on level 5. It’ll be a nighttime office setting. Here’s a preview. What do you think of it ?

My demo still needs more players and feedback—feel free to give it a try!


Get Hide ! Lil' foxes - Demo

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